aleX

Founder · Developer · Writer

aleX

Builds the games end to end — design, code, and the worlds they live in. Also the sole author of Journey Through Hell, the book seeding our next descent. Obsessed with mood, mechanics, and worlds that refuse to let go.

Game DesignEngineeringWritingDirection

More about aleX

aleX is the developer half of the forge — the one who takes a world from a single spark to a thing you can move through. Design, engineering, systems, and most of the writing pass across the same desk, which keeps every game tight and personal rather than handed off and diluted. The work is built on a simple conviction: a game should have a point of view and refuse to let go. That same fire produced Journey Through Hell — a free, first-hand account of living with cluster headaches — and the next projects descend straight out of it.

Journey Through Hell

The same fire that lit these games also produced a book — a free, first-hand account of living with cluster headaches. The studio and the book come from one source.

Fair warning: it goes somewhere darker and more personal than anything else here.

Read about the book

In the forge

This page is still being shaped — more of aleX's work, words, and the things that fuel it are on the way.

Blue Olive

The other half of the forge

Blue Olive